king david
Non-League
- 15 April 2024
J-League WE2009 version please 🙏⭐ ⭐ ⭐ ⭐ ⭐ ⭐ ⭐⭐⭐⭐⭐⭐⭐⭐⭐View attachment 194330⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐
Happy Christmas! Here is a gift for all of you.
J.League Winning Eleven 2008 Club Championship - originally released as a Sony PlayStation 2 exclusive in Japan on 21st August 2008. This particular title marks the end of the primary focus of the PS2 as the main console release for the Winning Eleven and Pro Evolution Soccer series as the games had now fully moved on to the next generation platforms at the time - PS3, Xbox 360 and Wii. Whilst PES and Winning Eleven titles were still made yearly up until 2014 for the PS2 the quality sadly dropped off as the main development teams focus shifted to the newer more powerful consoles.
Alongside PES 2008/WE 2008 which was released earlier that year, JLWE2008CC is considered one of the finest releases in the critically acclaimed series mainly due to its improvements to the AI systems for both offense and defence. Taking the more action orientated approach seen in PES 6 but further fine tuning it by improving the games tempo, ball physics, fouls and AI as mentioned, these particular games offer some of the highest level of replayability and longevity. JLWE2008CC also offers the bonus of 6 star difficulty not see in the international PES 2008 release as well as slightly updated rosters.
I have fully translated all the text strings within the game using an earlier translation patch by the great Fernando (v1.5). As I said with the previous translation for J.League 2007, this was done with the use of computational translation software - mainly deepl.com and Google Translate so expect some errors here and there. There may be some sentences that do not make grammatical or contextual sense, and in some instances text may appear outside of their respective boxes due to word count and text size not being fully observed due to translating from Japanese to English, but for the most part you will be able to understand and read the text fine.
I also received some help from option file creator Adrian Ferrari who has made all the unlicensed kits for the Premier League, La Liga and others which is included in the zip file of this release along with a widescreen patch for use with a PS2 emulator such as PCSX2.
Patch Details:
Download Link:
- Fully translated from Japanese to English - all menus, modes, club names and players. Huge thanks to @Hawke who helped convert the main menu texture for me!
- High LOD fix applied via hex edit to the SLPM file.
- New wider camera applied via hex edit to the SLPM file. All cameras now offer a more zoomed out image slightly similar to PC patches.
- Included default LOD and camera SLPM file for original PS2 hardware. Simply import and copy over SLPM file in GGS.
- New blue power bar.
- Removed ball cursor.
- New selection of footballs.
- New positional plate texture.
- New adboards.
- New menu sounds.
- New entrance music.
- New font.
- New Adidas boot pack - more of a hackjob due to Konami's limitations post PES 6 but better than nothing!
- New licensed referee kits.
- New licensed goalkeeper gloves applied to all teams.
- Competition and League logos.
- Banners for all J.League and some Serie A teams.
https://www.mediafire.com/file/s0b8...Winning_Eleven_2008_Club_Championship.7z/file
I would like to thank @fernando for his translation that was used as a base, @marqisspes6 for his tools, help and support, @vialli82 @geeeeee @Lucian0 for reminding everyone how great PES 2008 and JLWE2008CC were and @Hawke for his help with the main menu.
Please download the latest nightly build of PCSX2 from here:
https://pcsx2.net/downloads/#nightly-anchor - Select the QT AVX2 release for Windows 10/11.
Ensure you apply the included Widescreen Patch to the appropriate folder in PCSX2 (I believe its cheats_ws and ensure 16:9 aspect ratio as well as cheats and widescreen patches are enabled in the emulator settings). You will know the widescreen patch has been applied properly as you will see a popup in the top left corner saying 'widescreen patches enabled'. Without this you will end up playing the game in stretched 16:9 and this causes the game to play at a higher speed than normal. Also ensure Optimal Frame Pacing is turned on to reduce any input latency.
To import save file data and option files to your virtual PCSX2 memory card please download MyMc from here:
http://www.csclub.uwaterloo.ca:11068/mymc/